Games - Console/PC/etc

WoobieZarz

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What are you playing, or what have you gotten lately, and what would you rate it?

Black - Xbox = 9/10 - FPS (First Person Shooter)
VERY good, rate it over the likes of Delta Force Black Hawk Down, Conflict Desert Storm, and others alike. This is a hard, real-time, life-like FPS, the best I've seen!

Fable - The Lost Chapters - Xbox = 6/10 - Adventure
Having not played the 1st Edition of this game, I was still able to get into it quite easily. You play the role of a small boy, who will age, grow, and become good or evil as you play, real-time actions determine your path.
The downside I found, you cannot save the game up to where you are, only at the beginning of levels. I played for over an hour, saved, and closed, to find that my items, skills, etc, were all unsaved..... DISAPPOINTED.

Sonic Collection - Xbox = 7/10 - Platform.
Relive all the orignals including those released on both Genesis and Game Gear. Never was a Sonic fan, but fun none-the-less
I was quite suprised to realise that they were all just Emulators tho!!

Pitfall - Xbox = 9/10 - Adventure/Platform type.
This is great. It's a Spyro-type adventure game. Run, jump, swing your way through levels just like the original on Atari. PLUS... It has the original Pitfall & Pitfall 2 games (original being from the Atari 2600 Console)!!

Metal Gear Solid 2 - Xbox = 9.5/10 - Tactical/Stealth 3PV (3rd Person View) Gaem.
Been playing the PS2 version lately, wanted to play the Xbox version. It's the same, with an added bonus of 350+ VR Missions (for those familiar with MG games on the PS1).
Looking forward to seeing the new MG game released on Xbox.
 
nice selection of games there scotty. lately ive been playing:

PC Baldurs Gate 2 (+ add on): 100/100
One of the greatest games ive ever played, the best PC RPG by far. this is my 3rd time going through. if you dont own this you arent an rpg fan.

PS2 NBA Live 05: 80/100
Fun, and probably the best basketball game yet released, but godamn theres some amazingly frustrating glitches and flaws with the AI. just ridiculous shit that has me at the point of smashing my controller about 5 times a game. the dunk contest is more enjoyable than the actual games, which shows how bad the actual gameplay mechanics are.

PS2 Metal Gear Solid 3: 85/100 (so far, about 3 hours into it)
Ive tried to sit down and really get into this, but it always seems to lose my attention. its a little too full on with all the talking and deep philosophical conversations the charcters always engage in. the gameplay seems hard, alot harder than MGS 2, which i thought was pretty easy.

SNES Super Punch Out: 96/100
an amazingly addictive game, ive thrashed it to hell and back, and its still fun. if anyone can beat my times, i will bow down before you and call you god :prayer: LOL

Age of Empires 2 (+ add on): 94/100
hell addictive RTS game, with heaps of depth and strategy, this is right up there with starcraft as one of the all time greats of RTS.

Heroes of Might and Magic 3 (+ add ons) 98/100
Best turned based strategy game of all time. sooooo addictive, bought it about 4 years ago and still playing it, so deep, it takes months if not years to master.
 
Ahhhhh

I just bought for the PS2 Buffy Chaos Bleeds and AFL Premiership edition (Sucks easy way too easy, and I can't get the hang of normal yet.... its deflating)

Really love Buffy game though heaps of fun slaying vamps especially with swords and hell fire soakers....
 
JZA said:
nice selection of games there scotty. lately ive been playing:

PC Baldurs Gate 2 (+ add on): 100/100
One of the greatest games ive ever played, the best PC RPG by far. this is my 3rd time going through. if you dont own this you arent an rpg fan.
Can't understand why there aren't more 2d RPGs like that. Both Baldur's Gates, all the add-ons & Planescape Torment are all widely heralded, yet after that there are bugger all similar. The 3D ones don't seem to have quite the same appeal and the stories have less of an impact.

Mind you Oblivion comes out next week, so I'll be eating my words by then.

For the record I've been playing Half Life 2 on my PC, Warblade on my laptop, and NBA Live 2006 on the XBox.
 
I got Live 06 for the PC... and you know I actually quite like it....

Did a fantasy Draft and loving my starting lineup (to some degree)

KG
Antawn Jamison
Q Rich
Ray Allen
Derrel Williams

Brent Barry, Damon Jones, Wally World, Laettner, Bynum ar ethe others I remember...

but hey I love the dunk contest... that was fun... I liek the graphics, game play pretty easy to navigate... dunno why this game has received so many knocks, but then I never played 05 - jumped straight from 04.... and maybe its just better on PC platform than Ps2 or Xbox....

anyway am off to play hehehe
 
just bought tekken 5 and soul calibur 2 lately'
rate tekken 5: 8.5/10 i really like tekken is so much fun beaten the crap outta other player, my fav character is Raven
soul calibur 2 : 7/10
 
FF3 in SNES is by far the funnest game I've ever played! :)

Sabin, Locke, Terra, Edgar.. Kefka..

Aaah those were the days.
 
technically FF6 but yeah, easily in my top 20 games of all time. gotta love kefka, hes so evil! :D

and Cath, if you like fighting games, seriously get Virtua fighter 4 evolution, it is the greatest fighting game ever and not many people have played it or even know of it which is a shame.
 
cool thanks mate will check it out, i also love my RPG's but i dont have the time to play them anymore so the fighting games are great when i only have 10 mins to play
 
just a warning though...it has a steep learning curve. its not a fighter where you can just button mash and pull 10 hit combos. you will have to put in some solid hours just to get a 5 hit combo going. personally i love this, as you get a real sense of satisfaction when you start to really master a fighter. i took a solid 6 months just to master one fighter! its a game that requires dedication, but it will reward you GREATLY with some perseverance.
 
I was recently given The Godfather for ps2. I must admit as a huuge fan of the movies I had high hopes for this game but it's very simple. It follows the movie fairly closely and reminds me sometimes of Goodfellas as well, learning to be a wise guy and everything. It's fun but a little boring.
I'm looking forward to Scarface coming out soon starring the voice of Al Pacino! :eek:
 
hmm.. i've played resistace : fall of man for the ps3 platform
and i should say.. this game rocks!!.. i aimed for the graphics
in the beginning but as i've played it, i thought the graphics
was good, and the storyline as well.. i'm giving it a 9 out of 10. :D
 
Picked up Rockband: AC/DC and playing it with World Tour Guitar.

Finished it already. Not THAT difficult, but I'm only playing Medium.

Hanging for GH: Metallica, Bad Company 2, NBA 2K10 & Operation Flashpoint 2. Oh and I think Final Fantasy 13 will be out on the 360 this year too.
 
i got fallout 3 last week

1st person shooter that can become a 3rd person shooter thats also a rpg and a free roaming choose your own adventure

its an unusual game so far so good though
 
i got fallout 3 last week

1st person shooter that can become a 3rd person shooter thats also a rpg and a free roaming choose your own adventure

its an unusual game so far so good though


haha thats an action role playing game to put it in words.



Lets me my latest gaming


Mad World - Wii - Awesome - 8.5/10

House of the Death OverKill - Wii - Ceasy 80s style humar for some reason is addictive haha - 9/10


RE 5 - PS3 - could be better they played it safe AI of partner is dum - 8/10

Killzone 2 - PS3 - AMAZING!!! - 9.5/10
 
Wii games that are good

VGChartz Scores:
---------------------
1 Super Mario Galaxy Nintendo - 9.6
2 Rock Band 2 MTV Games - 9.3
3 The Legend of Zelda: Twilight Princess Nintendo - 9.3
4 Super Smash Bros. Brawl Nintendo - 9.2
5 Resident Evil 4: Wii Edition Capcom - 9
6 MadWorld Sega - 8.7
7 Mario Kart Wii Nintendo - 8.7


GameRankings Scores (they average the score for MANY site reviews ie 30+ reviews)
---------------------------------------------------------------------------------
1. Super Mario Galaxy 97.28%
2. The Legend of Zelda: Twilight Princess 94.52%
3. World of Goo 94.39%
4. Super Smash Bros. Brawl 92.86%
5. Resident Evil 4: Wii Edition 91.11%
6. Rock Band 2 91.00%
7. Okami 90.16%
8. Metroid Prime 3: Corruption 89.64%
9. Guitar Hero III: Legends of Rock 86.63%
10. Guitar Hero World Tour 86.50%



My Favourite Wii Games.


Metroid Prime 3
Resident Evil 4
Mad World
Legend Of Zelda: Twilight Princes.
House of the Dead Over Kill
Excite Bots: Trick racing
Mario Kart
God Father, had awesome controls

You could get her Wii Fit and Get Shaun White Snowboarding (lot of fun on the balance board).
 
haha how funny, i just checked my first post back from 2006, and im still pretty much playing the same games! :woot: i cant be bothered with the new age consoles until their cheap as chips, when the ps3 hits the $300 mark ill buy.
 
Anyone seen the new FPS from Codemasters, Operation Flashpoint 2: Dragon Rising.

Looks unreal, I've heard that it's sposed to have a massive map, where it will take approx. 20 mins in a chopper to fly one side to another.... WTF!

Just found this on Wiki:
The PC version will feature a total of 36 players (18 vs 18) in addition to 252 NPC squad members. Co-op gameplay will feature 10 players as well as NPC squad members. There will be 4-player Campaign and single mission co-op. The Console formats of the game will have a total of 24 players (12 vs 12) with NPC squad members to control. Co-op will cater for 4 players in campaign and single mission co-op with NPC's

So not only do we have human players, there's also NPC AI!!

Some footage:

EDIT:
More info:

The gameplay in Operation Flashpoint is completely open, and objectives are assigned as they would be in real life. For each mission the player will have a defined objective and will be able to choose from available equipment and personnel to allow them to complete the objective however they choose. This choice includes not only what tactics the player can use at the objective but also where they land and how they approach their goal. The only limitation for completion of objectives is based on time. Because the player is part of a cohesive invasion force, command needs objectives completed, and because they affect the ability of the entire force to proceed, certain objectives obviously will need to be completed in a timely manner. This said, it does not appear that time limits will be designed to make players race to complete tasks, but to add to the realism. While the player can lead their squad far afield from the objectives, it is important to realize that the mission is not occurring in a vacuum, there are enemy patrols as well as other battles which the player may encounter when leaving the direct mission area.

There is a full environmental damage model built into the game. Every building can be partially destroyed or reduced to rubble. Vehicles and other environmental objects like tractors, bulldozers and boats can be similarly destroyed. This destruction is permanent throughout the entire campaign, so it is possible to "burn your bridges" by destroying buildings unnecessarily and then the player is without cover in a following mission. This feature adds to the realism of the game by allowing players to see the cumulative damage that days of modern combat can create. This is particularly noteworthy as the developers have stated that every structure on Skira is actually there in real life.

All buildings on Skira can be entered, both by the player and by the enemy AI. Vehicles that are found on the battlefield can be commandeered, and weapons and ammunition can be scavenged off of corpses

The game has a draw distance of 35 kilometers. Fire, smoke and dust are simulated based on effects of each weapon. A 2,000 pound bomb will throw up dust which will make it difficult to see for minutes or more. Similarly fires created will burn for some time when set. These effects are part of the simulated nature of this game and contrast with franchises like Call of Duty or Ghost Recon Advanced Warfighter where visual effects for explosions last for a second or two.

As stated in the Difficulty Levels section at the highest difficulty the player gets a large portion of their information visually, but not through a HUD. At high difficulties visual effects become more important particularly at a long range where smoke or dust can help to display areas which are dangerous.

According to Game Informer there are over 70 real life weapons in game, all supported by a realistic ballistic system. These weapons available in the game range from pistols and sub-machine guns all the way to artillery and 2,000 pound bombs. They can be modified and equipped with optics, grenade launchers, laser sights and suppressors. The ballistic system, which simulates the effects of each weapon on buildings, vehicles, and people is based as much as possible on the real specifications of each weapon in the game (information on Chinese PLA weapons and vehicles is limited in some cases) and also takes into account flight times and effective ranges for each projectile. The balance of these weapons, therefore, is not artificially created by the game developers, but was created by their real life designers. Learning the best usage of each of these weapons will be a significant part of the challenge of the game.

All firing sequences from lifting the weapon up, to placing it on the shoulder, to firing are all faithfully simulated, as well as reloading. These sequences, along with getting into and out of vehicles, have been motion captured using soldiers who have been trained to use the equipment in real life. Reloading weapons with partially empty magazines will, eventually, result in loading partially full magazines of ammunition, which, along with realistic reload sequences and timing, make reload management tactically important.

There are over 50 different land, air and sea vehicles. There are usable helicopters, tanks, boats and APCs along with a few vehicles/weapons which cannot be used directly, but which can be called to the player's aid, such as fighter jets and artillery. Each of these vehicles has its own distinct roles as well as having their own strengths and weaknesses.

The developers have created large numbers of faces for the characters involved in the game. The equipment that is carried by each character is accurate and, where applicable, distinct to that character's role. For example, communication specialists can be readily identified by the radio they carry. There are no 'magic pockets,' which means that everything the player's squad members are carrying is visible. All of this visible information is designed to allow better command of the squad mates as theplayer will be able to recognize them as a person by their face or by their equipment allowing them to give the best orders to each member of the squad

What can you say to that, HOLY CRAP!!
 
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